The Comic Book Story of Video Games: The Incredible History of the Electronic Gaming Revolution by Jonathan Hennessey and Jack McGowan
Is there anyone left who doesn’t believe that video games are a legitimate form of entertainment? Advances in graphics and animation, and a focus on storytelling and character development have made video games a truly creative and unique medium. Yet, it seems to be easy for some to dismiss video games as time wasters, or simple orgies of violence, and overlook the artistry involved in their creation.
From the electric innovations of the 19th century, to the sanity consuming Angry Birds and Minecraft, The Comic Book Story of Video Games provides a complex and entertaining look at how we arrived where we are today. Told in an immensely fun graphic novel format, the book sails through the early days of oscilloscopes and simple gameplay, through the silicon valley book, the rise of arcade games and home consoles, the birth and death of Atari, the ridiculously long-lasting success of Nintendo, and the fierce battles in the console wars.
Graphic novels are a great way to present a nonfiction story. They allow the drier, less flashy bits to be glossed over in a few images, letting the “meat” of the story shine through. Though by necessity less in-depth than a full-length book, they nevertheless provide an accessible and detailed way to tell a story. I would love for more nonfiction to be presented this way.
Most in the gaming world will find this book fascinating. The book is sprinkled with enough gaming Easter eggs to delight gamers, but even more casual gamers (or nongamers) will find this story incredibly interesting.
A copy of this book was provided by the publisher via Blogging for Books in exchange for an honest review.